﻿namespace Server
{
    // 分发数值监听
    [Event(EventIdType.NumbericChange)]
    public class NumericChangeEvent_NotifyWatcher : AEvent<long, NumericType, int>
    {
        public override void Run(long id, NumericType numericType, int value)
        {
            Game.Scene.GetComponent<NumericWatcherComponent>().Run(numericType, id, value);
        }
    }
}
